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Descension v 0.1.4.8 - 3/29/2021
March 29, 2021
by
Arkytoothis
Slowly but surely making progress. After experimenting with a URP version, I am still undecided if it will be worth the effort. I am having several issues with lighting so for now I will continue to u...
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Descension v 0.1.4.7 - 11/13/2020
January 10, 2021
by
Arkytoothis
Getting back to work on Descension. I am upgrading the solar setup in my van over the next couple of weeks so I will be able to continue development. Progress will be slow for the next few weeks but w...
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Project Update - On Hold
December 03, 2020
by
Arkytoothis
Project is on hold for the foreseeable future. As much as I love this project, it is a huge undertaking for a solo developer. I need to be working on something more short term, so I have begun work on...
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Descension v 0.1.4.6 - 11/6/2020
November 06, 2020
by
Arkytoothis
Finally got around to implementing a Questing system. My current vision is that the player can be on a single quest at a time. A quest consists of multiple, randomly generated objectives. Objectives c...
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Descension v 0.1.4.5 - 11/1/2020
November 02, 2020
by
Arkytoothis
Version 0.1.4.5 Added MiniMap panel Added Quest panel Started implementing Npcs Added basic inventory management Added some Undead enemies Enemies can now equip weapons...
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Descension v 0.1.4.4 - 10/29/2020
October 30, 2020
by
Arkytoothis
This has been a pretty big update. I have added a weather system package that I am very happy with so far. I have had to make a few changes including switching from forward rendering to deferred rende...
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Descension v 0.1.4.3 - 10/23/2020
October 24, 2020
by
Arkytoothis
Adding lots of functionality back in. A lot of it isn't very useful currently but I will continue to add content as development continues. Starting to see some fps dips in Harbor Town, the island isn'...
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Descension v 0.1.4.2 - 10/19/2020
October 20, 2020
by
Arkytoothis
Everything is proceeding smoothly. Adding the skydome, clouds and new ground textures has really imporved the look of the Forest Island scene. Ive starting implementing volumetric fog though it needs...
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Descension v 0.1.4 - 10/15/2020
October 16, 2020
by
Arkytoothis
Slowly adding more functionality back. The Save/Load system is a rewrite which I'm not 100% happy with yet so changes will be upcoming. I am mostly ok with the loading screen so far though i'll be twe...
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Descension v 0.1.3 - 10/11/2020
October 11, 2020
by
Arkytoothis
Trying out a more automated update workflow using butler. v 0.1.3 * More improvements to Main Menu * Added patch noted to Main Menu * More detail added to New Game scene * Action bar added, not yet fu...
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Descension v 0.1.2 - 10/10/2020
October 10, 2020
by
Arkytoothis
This is the first build using butler so fingers crossed everything works. Basic gameplay loop (minus encounters) now in place. Its not fun yet but the most basic systems are working well together with...
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Descension v 0.1.1 - 10/5/2020
October 05, 2020
by
Arkytoothis
First update. Mostly still testing out itch functionality. Main Menu Scene - Added placeholder options. Added simple playlists to all scenes. Test Island Scene - Added door to Test Dungeon. New Game S...
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Project Under Way!
October 04, 2020
by
Arkytoothis
I am currently in the process of converting the project to a different render pipeline. I tried using the newer HDRP but have had to make too many comprimises so am porting everything to a new built-i...
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